![]() ![]() By early January most raiding guild should be back in the saddle following the Christmas break. It’s going to take at least two weeks after that to get levelled up and geared up to enter raids – going through normal dungeons to get ready for heroic 5-mans, then using the gear from that to prepare yourself for raiding. We’re three weeks away from the release of the next expansion. The Firelord’s Vestments have certainly won praise for their looks, but how does it stack up as a fully-fledged dungeon set? Will the complete outfit be worn by most mages, or will the bare minimum be used?įirstly, it’s worth putting things in perspective. This gets you off to an ideal start, leading to the first shard.As far as timing goes, I had about 9.5 seconds left when I hit the door where you meet Jef Leppard.I then had just 4.5 seconds left when I hit the second shard, which mightn't seem like a lot-and it isn't-but if you think you're cutting it fine, don't give up.With the new Cataclysm raids comes a new set of armour for Mages to drool over. The catch is that you must collect the level's three collectible shards along the way.If you reach the Looker again-who, upon second visit, takes another form-before the timer expires, you'll be treated to a cutscene and an achievement.It's as simple as that.As far as tips go for the level itself-again, I'm using the first level in 198X as my personal example-I'd recommend beginning with Zackasaurus, as this'll allow you to jump from the tank's main gun and execute a chain of head bounces. After grabbing it, you'll need to rewind all the way back to the beginning of the level.This timer will now read 20.00 seconds.You now have just 20 seconds to get from start to finish. Once you collect it, a small timer appears in the upper right corner of the screen. That being said, this can be achieved on any of the levels where shards can be collected.So, to unlock this you need to first identify the Looker, which is the floating collection of squares that appears by the exit of every level. This'll be somewhat tough to explain, but alas I'll try.I'm going to use the first level of 198X for reference, being the first level you'll play I imagine it's the easiest way to achieve this. Now let’s dive into special moves.Neutral Special – Frizz/Frizzle/Kafrizzle – Charges up a long-range fireball that shoots straight ahead. This means that you should be focusing on using smash attacks, as they can cause the maximum damage.All of Hero’s basic attacks have a good amount of range behind them, so he’s a good character to play at medium range. The Hero’s smash attacks have a 1/8 chance to cause a critical hit, again referencing the turn-based combat of the series. ![]() All of his special moves are themed around an MP gauge, with each one taking a bit of that gauge away.Before we get to special moves, however, let’s talk about Hero’s basic attacks. How to Play Hero (Moves, Strengths, Weaknesses, Strategies) in Smash Bros Ultimate Attacks and Special MovesHero is yet another sword fighter in Smash Bros Ultimate, but his special moves really separate him from the rest of the roster. Here’s how to play hero (Moves, Strengths, Weaknesses, Strategies) in Smash Bros Ultimate.Of course, one of the character’s coolest features is that his alternate colors are actually heroes from past Dragon Quest games, but with a complex new character, you’re probably wanting a bit of help learning how to play him. The second set of DLC characters for finally brings the Dragon Quest franchise to the fighting game, adding the hero from Dragon Quest XI: Echoes of an Elusive Age. ![]()
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